Industry

Visual Effects Within visual effects there are many roles that need to be filled in order to create a successful finished piece of work. One of these roles is; Matte Painter Matte Painting is  the creation of virtual backgrounds used to replace action/ photographed places. You work with the environment team to produce things such... Continue Reading →

Walk Cycle Peer Review

Assessor name: Maximilian Ansell The key poses are really well spaced out and show the different stages of a step, you have some really good hip movement that is usually missed with a lot of walk cycles. The walk looks very natural, you can see there is quite a lot of exaggeration, especially with the... Continue Reading →

Maya Walking Animation Progress

Today I have been improving and adding more details to my Maya walking animation I created in the previous weeks of his project. Now I had the basic walk down, it was time to start adding more details in order to make my animation interesting and fun. Firstly, I went into my graph editor and... Continue Reading →

One Two Three Game

Today I have been working on a small project in Unity using maths to create a game that allows the player to click buttons and add to the value displayed at the top of the screen. I began by adding in a simple UI button and Text. I then created a OneTwoThreeGame code that allowed... Continue Reading →

Walking Animation in Maya

Today I have been given a pre made rig in Maya that I was asked to animate walking like a human would. First I used videos and images to study the different stages of he walking cycle and establish what positions I was going to have to put my character in to be successful. The... Continue Reading →

Animated Short Submission

Over the past few months, I was given the challenge to model a character in Maya and bring it to life by creating an original and fun animation that I could present here on my blog post and in my portfolio. I have had a very stressful yet fun time creating the piece, even though... Continue Reading →

Cat Animation Progress

Today I have been working on the production of my cat animation and I have began by animating the coin on the cats head. I have been experiencing a lot of problems throughout this project such as pivots constantly changing, textures being removed and deformers not working correctly. I created a separate character set for... Continue Reading →

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